The Running Race (3 pictures)
An exciting running race - learn playfully about sequence and events.
How does a running race unfold from start to finish? In this interactive preschool activity, children discover in a playful way how a race progresses step by step. The task seems simple: drag the 3 images to the correct place so that the running race is shown correctly. But behind this fun sorting activity with exactly 3 pictures lies a great deal of valuable learning.
Preschoolers practise their logical thinking by placing images in the correct order. They learn to think about what happens first and what comes later. This helps them develop a better understanding of time order, chronology and cause-and-effect relationships.
In addition, this free app supports language development. Each image is supported by clear spoken sentences. Children hear many spoken words and concepts. By looking, listening and acting at the same time, new vocabulary is remembered better.
The activity also contributes to understanding the world. Preschoolers discover how a running race unfolds: first the runners stand ready at the starting line, then they run the race, and finally someone crosses the finish line first. This helps them better understand events in the world around them.
Thanks to the simple drag-and-drop controls, children also practise their fine motor skills, hand-eye coordination and digital skills. The free app is suitable for use on tablets, computers, interactive whiteboards and other digital learning environments.
This educational activity is ideal for preschool teachers, support teachers, parents and caregivers who are looking for a fun way to work on sequence, sense of time, sport, vocabulary development, listening skills, understanding the world and digital literacy.
Let children discover through play how a running race unfolds and at the same time give them a strong foundation for language, thinking and learning.
In the online logbook, parents and teachers can easily review afterwards which apps were played and which results were achieved.
Learning goals
-
Language development
- Listening to and understanding simple spoken sentences.
- Expanding vocabulary related to a running race.
- Extracting information from spoken language supported by images.
- Making connections between spoken sentences and matching pictures.
- Understanding concepts such as start, running, finish, first, then and at the end.
- Retelling a simple event using pictures.
-
Logical and mathematical thinking
- Logically ordering a sequence of three pictures.
- Placing events in the correct order.
- Reasoning about what happens first, then and last.
- Recognising cause and effect within a concrete situation.
- Solving a problem by comparing and arranging pictures.
- Understanding that a race has a starting point, a course and an endpoint.
-
World orientation / Orientation to the world
- Recognising and understanding a familiar sports activity.
- Understanding that participants in a running race start at the starting line and run to the finish.
- Connecting experiences around movement, sport, effort and competition with recognisable images.
- Observing change: from getting ready at the start to running and arriving at the finish.
- Understanding that you can achieve a goal through effort and perseverance.
-
Sense of time
- Recognising a simple chronological order.
- Understanding concepts such as first, then, afterwards and finally.
- Ordering a short event with a beginning, middle and end.
- Recognising change over time in a sequence of pictures.
- Recognising the course of a race: start, running and finish.
-
Social-emotional development
- Recognising that someone can feel proud or happy after making an effort.
- Understanding that doing your best is important in a task or competition.
- Dealing with concepts such as winning, taking part, persevering and experiencing success.
- Strengthening self-confidence by discussing a recognisable situation involving effort and result.
-
Digital literacy
- Using a digital application purposefully.
- Performing drag-and-drop movements to solve a task.
- Using digital media to practise, listen and learn.
- Working independently or with guidance on an interactive exercise.
-
Motor development
- Practising fine motor skills by dragging and placing pictures.
- Strengthening eye-hand coordination when using a mouse, touchscreen or digital board.
- Acting purposefully and in a controlled way within a digital environment.
- Recognising movements and body postures associated with running, starting and finishing.
QR code
You can use the downloadable QR code below to navigate directly to this app.
